All Avowed abilities revealed so far

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What are the Avowed abilities? You’ll have to keep your wits about you and weapons hot if you want to hack it in the Living Lands. An astute understanding of Avowed’s numerous skills will also come in handy as you pull together a build capable of slaying even the mightiest foes with ease.

The Avowed skill trees boast a surprising amount of depth and breadth, opening up all sorts of devious possibilities. While we’ve already theorycrafted some of the best Avowed builds in the RPG, your dream setup may lie elsewhere. Below, we detail all the Avowed abilities, so get your big, possibly pointy theorycrafting hat on.

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All Avowed abilities revealed so far

Avowed’s abilities are split into four trees: Fighter, Ranger, Wizard, and Godlike. You can allocate skill points to the first three major categories, while Godlike abilities seem to be unlocked gradually as you progress (presumably through the main quest and side content).

While we already know all the Fighter, Ranger, and Wizard skills, the Godlike abilities have yet to be fully revealed. Likewise, this is the case with Companion abilities which, as the name states, are abilities unique to each of the Avowed companions. All the Avowed abilities are divided into two categories: Active and Passive – standard fare for modern RPGs.

Though they may belong to distinct skill trees, the Avowed abilities are interchangeable. This opens up some dastardly concoctions, including a poisonous Ranger build and the classic Spellblade (or, in this case, Spelllance).

Avowed abilities: Fighter skill tree

All Fighter abilities

Here are all the Avowed Fighter abilities:

AbilityDescription
Charge (Active)Dash forward, smashing into anything in your wake. Interrupts enemies, dealing Explosive Damage, breaks enemy blocks, destroys walls, and shatters frozen enemies, dealing bonus damage.

  • Rank 1 (Level 1): Unlocks Charge.
  • Rank 2 (Level 5): Increases travel distance by 200%.
  • Rank 3 (Level 8): Increases stun by 130%.
Armored Grace (Passive)Decreases Medium and Heavy armor Stamina penalty by 15.

  • Rank 1 (Level 1): Unlocks Armored Grace.
  • Rank 2 (Level 5): Decreases penalty by 25.
  • Rank 3 (Level 8): Decreases penalty by 30.
Shield Bash (Passive)Attacking while blocking stuns, pushes back, and interrupts enemies.

  • Rank 1 (Level 1): Unlocks Shield Bash.
  • Rank 2 (Level 5): Increases stun.
  • Rank 3 (Level 8): Increases push back distance.
Brawn (Passive)Increases two-handed melee weapon damage by 25%.

  • Rank 1 (Level 1): Unlocks Brawn.
  • Rank 2 (Level 5): Increases damage by 40%.
  • Rank 3 (Level 8): Increases damage by 50%.
Toughness (Passive)Increases max health by 20%.

  • Rank 1 (Level 1): Unlocks Toughness.
  • Rank 2 (Level 5): Increases max health by 35%
  • Rank 3 (Level 8): Increases max health by 45%
Barbaric Shout (Active)Roar, interrupting enemies and empowering you against larger foes. Weapon attacks become uninterruptible and deal increased stun.

  • Rank 1 (Level 5): Unlocks Barbaric Shout.
  • Rank 2 (Level 8): Grants temporary health and taunts nearby enemies.
  • Rank 3 (Level 10): Increases duration by ten seconds.
Bleeding Cuts (Passive)Axe and great sword power attacks deal Bleed Accumulation.

  • Rank 1 (Level 5): Unlocks Bleeding Cuts.
  • Rank 2 (Level 8): Increases Bleed Accumulation.
  • Rank 3 (Level 10): Greatly increases Bleed Accumulation.
Built to Destroy (Passive)Destroying objects restores a small amount of health and essence. Melee power attacks can break destructible walls.

  • Rank 1 (Level 5): Unlocks Built to Destroy.
Devastating Criticals (Passive)Increases melee weapon critical hit damage by 30%.

  • Rank 1 (Level 5): Unlocks Devastating Criticals.
  • Rank 2 (Level 8): Increases damage by 50%.
  • Rank 3 (Level 10): Increase damage by 60%.
Constant Recovery (Passive)Slowly regenerate 40% of the last instance of damage taken as health.

  • Rank 1 (Level 5): Unlocks Constant Recovery.
  • Rank 2 (Level 8): Regenerates 60%.
  • Rank 3 (Level 10): Regenerates 75%.
Power Jump (Passive)Press crouch mid-air to slam down, interrupting enemies. Fall height dictates the area of effect and amount of stun dealt.

  • Rank 1 (Level 10): Unlocks Power Jump.
  • Rank 2 (Level 13): Become immune to non-lethal fall damage. Damage dealt now scales with fall height.
  • Rank 3 (Level 15): Costs 0 Essence.
Unbreakable (Passive)Decreases block stamina cost by 30%.

  • Rank 1 (Level 10): Unlocks Unbreakable.
  • Rank 2 (Level 13): Decreases by 50%.
  • Rank 3 (Level 15): Decreases by 60%.
Stunning Blows (Passive)Increases mace and two-handed hammer power attack stun by 40%.

  • Rank 1 (Level 10): Unlocks Stunning Blows.
  • Rank 2 (Level 13): Increases by 70%.
  • Rank 3 (Level 15): Increases by 90%.
Iron Fists (Passive)Unarmed attacks are Fine quality, and can break explosive barrels and wooden barriers.

  • Rank 1 (Level 10): Unlocks Iron Fists.
  • Rank 2 (Level 15): Unarmed attacks are Exceptional quality.
  • Rank 3 (Level 20): Unarmed attacks are Superb quality.
  • Rank 4 (Level 25): Unarmed attacks are Legendary quality.
Into the Fray (Active)Taunt an enemy, pulling them towards you.

  • Rank 1 (Level 15): Unlocks Into the Fray.
  • Rank 2 (Level 18): Increases range by 66%.
  • Rank 3 (Level 20): Affects three enemies.
Reflect (Passive)Perfectly timed shield or wand blocks reflect arrows and similar projectiles back to the attacker.

  • Rank 1 (Level 15): Unlocks Reflect.
Retribution (Passive)Your next attack within five seconds of taking damage deals +20% of the damage received.

  • Rank 1 (Level 15): Unlocks Retribution.
  • Rank 2 (Level 18): Deals +30%.
  • Rank 3 (Level 20): Within ten seconds.
Clear Out (Active)Spin into a whirlwind, becoming uninterruptible and hitting all nearby enemies with your equipped melee weapons.

  • Rank 1 (Level 20): Unlocks Clear Out.
  • Rank 2 (Level 21): Lasts two full rotations.
  • Rank 3 (Level 22): Lasts three full rotations.
Inspiring Triumph (Passive)Killing enemies restores 10% of companion max health.

  • Rank 1 (Level 20): Unlocks Inspiring Triumph.
  • Rank 2 (Level 21): Revives incapacitated companions. Restores 20% max health.

Avowed abilities: Ranger skill tree

All Ranger abilities

Here are all the Avowed Ranger abilities:

AbilityDescription
Tanglefoot (Active)Summon vines that linger and root nearby enemies for eight seconds.

  • Rank 1 (Level 1): Unlocks Tanglefoot.
  • Rank 2 (Level 5): Vines deal Poison Accumulation.
  • Rank 3 (Level 8): Increases duration by four seconds.
Finesse (Passive)Increases one-handed melee weapon damage by 25%

  • Rank 1 (Level 1): Unlocks Finesse.
  • Rank 2 (Level 5): Increases damage by 40%.
  • Rank 3 (Level 8): Increases damage by 50%.
Parry (Passive)Perfectly timed blocks against melee attacks knock the enemy back, granting an immediate counter-attack.

  • Rank 1 (Level 1): Unlocks Parry.
  • Rank 2 (Level 5): Increases efficiency by 25%, increasing stun.
  • Rank 3 (Level 8): Increases efficiency by 50%, increasing stun.
Marksmanship (Passive)Increases bow and gun damage by 25%.

  • Rank 1 (Level 1): Unlocks Marksmanship.
  • Rank 2 (Level 5): Increases damage by 40%.
  • Rank 3 (Level 8): Increases damage by 50%.
Evasive (Passive)Reduces dodge stamina cost by 25%.

    • Rank 1 (Level 1): Unlocks Evasive.
    • Rank 2 (Level 5): Reduces cost by 35%.
    • Rank 3 (Level 8): Reduces cost by 50%.
Shadowing Beyond (Active)Become invisible, draining Essence until your next action.

  • Rank 1 (Level 5): Unlocks Shadowing Beyond.
  • Rank 2 (Level 8): Movement speed and stealth attack damage increase while invisible.
  • Rank 3 (Level 10): Reduces Essence drained.
Piercing Thrusts (Passive)Increases dagger, sword, and spear power attack damage by 25%.

  • Rank 1 (Level 5): Unlocks Piercing Thrusts.
  • Rank 2 (Level 8): Increases damage by 35%.
  • Rank 3 (Level 10): Increases damage by 40%.
Steady Aim (Passive)Holding your bow or gun power attack slows time by 25%.

  • Rank 1 (Level 5): Unlocks Steady Aim.
  • Rank 2 (Level 8): Time slows by 50%.
  • Rank 3 (Level 10): Time slows by 75%.
Survivalist (Passive)Increases health and Essence restored by food, as well as bonus effect durations, by 20%.

  • Rank 1 (Level 5): Unlocks Survivalist.
  • Rank 2 (Level 8): Unlocks recipes for strong healing foods.
  • Rank 3 (Level 10): Unlocks recipes for foods with powerful effects.
Scavenger (Passive)Occasionally receive an extra upgrade material when breaking down equipment and picking herbs.

  • Rank 1 (Level 5): Unlocks Scavenger.
  • Rank 2 (Level 8): Crafting upgrade materials costs 25% less.
Power Slide (Passive)Slide through enemies, knocking them down at the cost of ten Essence.

  • Rank 1 (Level 10): Unlocks Power Slide.
  • Rank 2 (Level 13): Increases slide distance and speed.
  • Rank 3 (Level 15): Enemies knocked down take stun.
Quick Switch (Passive)Increases equip speed by 50%

  • Rank 1 (Level 10): Unlocks Quick Switch.
  • Rank 2 (Level 13): Inactive loadout guns reload automatically after three seconds.
Arrow Deflection (Passive)Parrying with melee weapons blocks arrows and similar projectiles.

  • Rank 1 (Level 10): Unlocks Arrow Deflection.
Bear Ally (Active)Summons a bear that aids in battle for 25 seconds.

  • Rank 1 (Level 10): Unlocks Bear Ally.
  • Rank 2 (Level 18): The bear taunts enemies and increases their damage when summoned.
  • Rank 3 (Level 20): Increases duration by 15 seconds.
Critical Strike (Passive)Increases critical hit chance by 5%.

  • Rank 1 (Level 15): Unlocks Critical Strike.
  • Rank 2 (Level 18): Increases by 8%.
  • Rank 3 (Level 20): Increases by 10%.
Sniper (Passive)Increases ranged weapon damage against unaware enemies by 25%.

  • Rank 1 (Level 15): Unlocks Sniper.
  • Rank 2 (Level 18): Increases damage by 25%.
  • Rank 3 (Level 20): Increases damage by 25%.
Flurry of Blows (Active)Increases maximum attack speed and move speed, and grants rapid stamina regeneration for 15 seconds.

  • Rank 1 (Level ): Unlocks Flurry of Blows.
  • Rank 2 (Level ): Grants weapon damage lifesteal.
  • Rank 3 (Level ): Increases duration by eight seconds.
Staggering Shot (Passive)Increase bow and gun power attack stun by 40%.

  • Rank 1 (Level 20): Unlocks Staggering Shot.
  • Rank 2 (Level 21): Increases stun by 70%
  • Rank 3 (Level 22): Increases stun by 90%

Avowed abilities: Wizard skill tree

All Wizard abilities

Here are all the Avowed Wizard abilities:

AbilityDescription
Minor Missiles (Active)Summons three enemy-seeking projectiles that deal large amounts of damage to nearby enemies.

  • Rank 1 (Level 1): Unlocks Minor Missiles.
  • Rank 2 (Level 5): Summons Five missiles.
  • Rank 3 (Level 8): Summons Six missiles.
Armored Essence (Passive)Decreases light and medium armor Essence penalty by 15.

  • Rank 1 (Level 1): Unlocks Armored Essence.
  • Rank 2 (Level 5): Decreases penalty by 25.
  • Rank 3 (Level 8): Decreases penalty by 30.
Wand Mastery (Passive)Increases wand damage by 25%.

  • Rank 1 (Level 1): Unlocks Wand Mastery.
  • Rank 2 (Level 5): Increases damage by 40%.
  • Rank 3 (Level 8): Increases damage by 50%.
Chill Blades (Active)Summons blades of ice that deal Frost Accumulation at long distances.*

  • Rank 1 (Level 1): Unlocks Chill Blades.
  • Rank 2 (Level 5): Deals Bleed Accumulation
  • Rank 3 (Level 8): Can pierce through multiple enemies.
Fan of Flames (Active)Spreads a cone of fire, dealing Fire Accumulation to anyone in its area of effect.*

  • Rank 1 (Level 1): Unlocks Fan of Flames.
  • Rank 2 (Level 5): Creates two cones of fire, covering a larger area. Deals double damage and Fire Accumulation.
  • Rank 3 (Level 8): Increases duration by four seconds.
Jolting Touch (Active)Channels a beam of electricity that hits the closest enemy, then jumps to the next nearest enemy, dealing decreasing amounts of Shock Accumulation.*

  • Rank 1 (Level 1): Unlocks Jolting Touch.
  • Rank 2 (Level 5): Hits an additional two enemies within range.
  • Rank 3 (Level 8): Concentrates the bolt when used against a single enemy, dealing increased Shock Accumulation and damage.
Corrosive Siphon (Active)Channels a beam that periodically deals Poison Accumulation, converting damage into health.*

  • Rank 1 (Level 1): Unlocks Corrosive Siphon.
  • Rank 2 (Level 5): Enemies are stunned for the siphon duration.
  • Rank 3 (Level 8): Siphon gives temporary health when caster health is full.
Parasitic Staff (Active)Summons a staff that restores Essence with every strike for 30 seconds.*

  • Rank 1 (Level 1): Unlocks Parasitic Staff.
  • Rank 2 (Level 5): For 20 Essence, power attacks create a large area of effect, dealing high stun and restoring a proportionate quantity of Essence.
  • Rank 3 (Level 8): Increases duration to 45 seconds.
Arcane Veil (Active)Creates a powerful arcane shield that makes spellcasting uninterruptible and uses Essence to absorb incoming attacks for 15 seconds.*

  • Rank 1 (Level 1): Unlocks Arcane Veil.
  • Rank 2 (Level 5): Reflects arrows and similar projectiles.
  • Rank 3 (Level 8): Knocks back melee attackers.
Blast (Passive)Wand power attacks explode on impact, dealing explosive damage and reduced stun to nearby enemies.

  • Rank 1 (Level 5): Unlocks Blast.
  • Rank 2 (Level 8): Deals increased stun. Enemies caught in the explosion take the same amount of stun as the original attack.
  • Rank 3 (Level 10): Enemies caught in the explosion take the same amount of damage as the original attack.
Bounce (Passive)Wand power attacks bounce to a nearby enemy, retaining elemental Accumulation while dealing reduced damage.

  • Rank 1 (Level 5): Unlocks Bounce.
  • Rank 2 (Level 8): Hits an additional foe in range.
  • Rank 3 (Level 10): Hits two additional foes in range.
Grimoire Mastery (Passive)Unlocks Level 5/10/15/20 Grimoire spells, decreases the Essence cost of all Grimoire spells by 10/15/18/20%.

  • Rank 1 (Level 5): Unlocks Grimoire Mastery.
  • Rank 2 (Level 10): Unlocks Level 10 spells, and decreases Essence cost by 15%.
  • Rank 3 (Level 15): Unlocks Level 15 spells, and decreases Essence cost by 18%.
  • Rank 4 (Level 20): Unlocks Level 20 spells, and decreases Essence cost by 20%.
Blizzard (Active)Conjures a blizzard in an area, dealing Frost Accumulation.*

  • Rank 1 (Level 5): Unlocks Blizzard.
  • Rank 2 (Level 8): Reduces cast time.
  • Rank 3 (Level 10): Increases duration by six seconds.
Fireball (Active)Conjures an exploding fireball that leaves lingering flames and deals Fire Accumulation.*

  • Rank 1 (Level 5): Unlocks Fireball.
  • Rank 2 (Level 8): Increases explosion and lingering flame size.
  • Rank 3 (Level 10): Reduces cooldown by 25%.
Crackling Bolt (Active)Conjures a lightning bolt that bounces between enemies and the environment three/six/eight times, dealing high Shock Accumulation and stun.*

  • Rank 1 (Level 5): Unlocks Crackling Bolt.
  • Rank 2 (Level 8): Bounces six times.
  • Rank 3 (Level 10): Bounces eight times.
Bristling Frost (Active)Surrounds the caster with a layer of frost that deals Frost Accumulation to melee attackers and increases damage reduction by 25/25/50%.*

  • Rank 1 (Level 5): Unlocks Bristling Frost.
  • Rank 2 (Level 8): Incoming melee damage creates an area of effect that deals Frost Accumulation to nearby foes.
  • Rank 3 (Level 10): Reduces cooldown by five seconds and increases damage reduction to 50%.
Grimoire Snap (Active)Snaps the Grimoire shut, emitting a shockwave of explosive damage that knocks enemies back and deals stun.*

  • Rank 1 (Level 5): Unlocks Grimoire Snap.
  • Rank 2 (Level 8): Increases stun and can knock tougher enemies back.
  • Rank 3 (Level 10): Reduces Essence cost by 40%.
Blood Magic (Passive)When out of Essence, casting can be continued by reducing your health by 150/125/110% of the Essence cost.

  • Rank 1 (Level 10): Unlocks Blood Magic.
  • Rank 2 (Level 13): Reduces health by 125% of the cost.
  • Rank 3 (Level 15): Reduces health by 110% of the cost.
Harvest Essence (Passive)Essence fragments dropped by enemies restore two/three/four times as much Essence.

  • Rank 1 (Level 10): Unlocks Harvest Essence.
  • Rank 2 (Level 13): Restores three times as much Essence.
  • Rank 3 (Level 15): Restores four times as much Essence.
Blast of Frost (Active)Spreads a cone of frost that deals Frost Accumulation.*

  • Rank 1 (Level 10): Unlocks Blast of Frost.
  • Rank 2 (Level 13): Creates two cones of frost, covering a larger area. Deals double damage and Frost Accumulation.
  • Rank 3 (Level 15): Increases duration by four seconds.
Ring of Fire (Active)Surrounds the caster with a layer of flame that deals Fire Accumulation to melee attackers and increases damage reduction by 50/50/60%.*

  • Rank 1 (Level 10): Unlocks Ring of Fire.
  • Rank 2 (Level 13):
  • Rank 3 (Level 15):
Returning Storm (Active)Conjures a powerful thunderstorm that deals stun and Shock Accumulation to nearby enemies.*

  • Rank 1 (Level 10): Unlocks Returning Storm.
  • Rank 2 (Level 13): Roots enemies caught by the beginning of the storm for four seconds.
  • Rank 3 (Level 15): Increases lightning strike frequency.
Spirit Lance (Active)Summons a magical spear that deals explosive damage around each hit landed, damaging nearby enemies.*

  • Rank 1 (Level 10): Unlocks Spirit Lance.
  • Rank 2 (Level 13): Power attacks produce a much larger explosion and deal more damage.
  • Rank 3 (Level 15): Increases duration to 45 seconds.
Missile Salvo (Active)Conjures a sphere of energy that unleashes a barrage of missiles that seek nearby enemies.*

  • Rank 1 (Level 10): Unlocks Missile Salvo.
  • Rank 2 (Level 13): If there are survivors after the final missile, the sphere smashes into the enemy with the highest health, dealing high stun.
  • Rank 3 (Level 15): Increases barrage rate of fire.
 Secret of Rime (Passive)Increases the amount of Frost Accumulation dealt by 20/35/45%.

  • Rank 1 (Level 15): Unlocks Secret of Rime.
  • Rank 2 (Level 18): Increases by 35%.
  • Rank 3 (Level 20): Increases by 45%.
Scion of Flame (Passive)Increases the amount of Fire Accumulation dealt by 20/35/45%.

  • Rank 1 (Level 15): Unlocks Scion of Flame.
  • Rank 2 (Level 18): Increases by 35%.
  • Rank 3 (Level 20): Increases by 45%.
Heart of the Storm (Passive)Increases the amount of Shock Accumulation dealt by 20/35/45%.

  • Rank 1 (Level 15): Unlocks Heart of the Storm.
  • Rank 2 (Level 18): Increases by 35%.
  • Rank 3 (Level 20): Increases by 45%.
Spirit of Decay (Passive)Increases the amount of Poison Accumulation dealt by 20/35/45%.

  • Rank 1 (Level 15): Unlocks Spirit of Decay.
  • Rank 2 (Level 18): Increases by 35%.
  • Rank 3 (Level 20): Increases by 45%.
Freezing Pillar (Active)Drives a large ice pillar into the ground, dealing damage and high Frost Accumulation to nearby enemies.*

  • Rank 1 (Level 15): Unlocks Freezing Pillar.
  • Rank 2 (Level 18): The pillar no longer breaks on impact, leaving a frost area of effect. The pillar shatters after taking damage or 20 seconds have passed, emitting explosive damage to nearby enemies.
  • Rank 3 (Level 20): Reduces Essence cost by 25%.
Blackbow (Active)Summons a magic bow that deals high Poison Accumulation for 30 seconds.*

  • Rank 1 (Level 15): Unlocks Blackbow.
  • Rank 2 (Level 18): Power attacks pierce foes, stopping only when the environment is hit.
  • Rank 3 (Level 20): Increases duration to 45 seconds.
Pull of Eora (Active)Open a vortex into the Beyond, pulling in two/four/five enemies and suspending them.*

  • Rank 1 (Level 15): Unlocks Pull of Eora.
  • Rank 2 (Level 18): Pulls four enemies.
  • Rank 3 (Level 20): Pulls five enemies.
Meteor Shower (Active)Conjures a meteor shower that deals high damage and Fire Accumulation in the area.*

  • Rank 1 (Level 20): Unlocks Meteor Shower.
  • Rank 2 (Level 21): Meteors break on impact, leaving lingering flames on the ground.
  • Rank 3 (Level 22): Reduces Essence cost by 25%.
Arcane Seal (Active)Conjures an Arcane Seal at the caster’s feet for 30 seconds, regenerating Essence while in it.*

  • Rank 1 (Level 20): Unlocks Arcane Seal.
  • Rank 2 (Level 21): Increases maximum ability cast speed while within the seal.
  • Rank 3 (Level 22): Slows enemies within the seal.

(*): Requires a Grimoire. Purchasing this spell allows you to cast it without a Grimoire. Additionally, casting a purchased spell from a Grimoire empowers it, casting a version of it one rank higher.

Avowed abilities: Godlike skill tree

Godlike abilities

Here are all the Avowed Godlike abilities revealed so far:

AbilityDescription
Divine Thorn (Passive)Grants a stealth attack when crouched behind unaware enemies. Summons a lance of energy that deals massive damage.

  • Unlock condition: Automatic.
Dream Touch (Active)Heals and revives all nearby allies. Deals damage over time to nearby Delemgan, Dreamthralls. and Vessels.

  • Unlock condition: Accept Sapadal’s power offer in Stranglerrot.

Avowed abilities: the four companions

Companion abilities

Here are all the Avowed Companion abilities revealed so far:

AbilityDescription
Fire and Ire (Kai)Kai fires a powerful blunderbuss shot, dealing high stun to an enemy and taunting them for ten seconds.

  • Extra Powder: Ignites the target.
  • Pure Lead: Greatly increases stun.
  • Quick Reload: Reduces cooldown by 50%.
Leap of Daring (Kai)Kai leaps and crashes down on an enemy, stunning and taunting all nearby foes.

  • Leap of Pride: Doubles area of effect.
  • Leap of Faith: Kai gains temporary health proportional to the number of enemies hit.
  • Leap of Conviction: Kai gains temporary bonus attack damage proportional to the number of enemies hit.
Second Wind (Kai)Kai revives himself and restores 50% of his max health when he dies.

  • Soothing Wind: Increases health restored to 75%.
  • Rallying Wind: Kai gains temporary attack speed.
  • Refreshing Wind: Kai’s ability cooldowns are reset.
Unbending Defense (Kai)Kai regenerates health and increases his damage reduction by 25/50/50%.

  • Iron Will: Reduces incoming damage by 50%.
  • Indomitable Spirit: Increases health regeneration.
  • Retaliation: Unleashes a shockwave that deals damage when the ability ends.

And those are all the Avowed abilities we know of so far. Make sure you check back when the Avowed release date finally arrives for a more complete list of Godlike powers and companion skills. In the meantime, prepare for the journey ahead by reading up on how long Avowed is expected to be, just so you know how long you’re going to be away from civilization.



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